starsector halo mod. . starsector halo mod

 
starsector halo mod  Auto slow on asteroid fields and hyper storms would be godly

And get this at some point. January 07, 2022, 03:40:19 AM ». . Granted that spectrum is pretty wide when things like the Paragon, the Hyperion and the Doom exist, but at least rare are the mods that make all of it obsolete. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. zip file from the link above,. skin files in the same. hullmods. I'm also gonna take this chance to mention the second problem child of Starsector modding: Beyond the Sector. After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. Kill the Caliph from a High Value Target mission and PRAY it drops. #1. So I sent my colonist who was a former vampire queen to finish him personally. 28. 24. Requires a new save for the faction to work, can use existing save if you just want the ships. r/starsector. Changelogs. 1A, despite the mod being outdated. This mod includes 10 additional features and three loose scripts. Contents. what is that thing you get with nexerelin ? With random core worlds enabled all planets will belong to the automated. Lots of really nice features, like opening the forum and downloading mods directly to the mod manager, depository of Discord mods and automatically changing RAM allocation and switching to newer java version. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. PS: Mercy system, there's an abandoned station at the edge of the system that you can see on the. I installed Vayra's Sector mode, plus I have Nex. Not a problem. The relic component will actually remove the amount of D - mods you get on the order. ago. bat. SPACE: Across The Sea Of Suns, Beyond The Black, Cataclysmic Variable, Distant Retrograde, Eclipsing Binary, Five Against Venus. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. e. Hyperdrive 4. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. Not that I know of, but the Combat Chatter mod could probably be modified to do it, since it already has the contextual triggers. r/starsector • 18 days ago. . exe isn't the game, it's just a wrapper around Java. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. Use a ram management tool like Memory Cleaner. The package changed from `data. Elevate your Starsector gameplay with the [0. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. Aruval Support Drone - Rather cheap kinetic support fire, but completely lacking in survivability. Roiders Union: makes the independent faction more interesting and more present in the far reaches of the sector. Maybe. staubsaugernasenmann. Junkyard Dogs adds in a couple of new buildings revolving around recycled materials. I understand there no modpack because it would be hell with all the update going around, but just a text list. 95a] Halo – United Nations Space Command (UNSC) v0. All images were generated by machine learning and then edited manually. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. Advertisement. I must have a mod installed for this already, but the only mod could add. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. 7. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. A complete ECM and NAV overhaul. may or may not require extra files depending on what you're after. The mod itself very good, with big variety of ships, and most of the weapons have a loooong-range. This update provides more fixes and improvements to the bosses. 95. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. Additionally. Radar Chatter. I usually find it in the event horizon, so get ready to E-burn. I think emergency flux vents would be more balanced if it also had a dissipation penalty for every charge that gets used up, say, -3% flux dissipation, or -4% after the new update, so then once they are all used up even a ship that has good initial flux dissipation would struggle. Reverted ship changes. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. Change planet and colony descriptions with an in-game interface. The Anarakis Reparations Society flies an odd line of ships dating back many hundreds of cycles, but with no obvious design lineage. 1g. Advertisement Coins. Spoiler. 95a] Halo – United Nations Space Command (UNSC) v0. 18 new SINDRIAN DIKTAT portraits. ecto beam: small anti armor laser that fills a badly needed role that the base game should have imo. Gotta bring extra supplies but it generally works great. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. ago. This mod simply halves the data in the "supplies/mo" column on the "ship_data. Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. json" file only one click away from that mods folder. 2. The Ludd believer and subsistence farming enjoyer. 3- Change "enableShipExplosionWhiteout":true to false. 96a. There’s the gundam mod , basically a faction mod based on gundam with mech but while they are good they are not as. Starsector. 96a] Halo – United Nations Space Command (UNSC) v0. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. These custom star systems are configured via a JSON file in this mod's config folder, offering a simpler, code-free way of creating your ideal star system. has HVB bounties. Say what you will about the Hegemony. 9ggggggg Mod, the choice for serious players seeking advanced features and…. Highly configurable. Anti-ApproLight faction: Immortal Light. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. Everyone is welcome There are only 3 guidelines: 1. Do that and you'll eventually get the ship. ThirstSector is a SFW mod, with a separate and optional NSFW expansion pack. Get elite shield modulation & sensors. Similarly, be careful when overriding. It's a mod that currently lacks a Forum page, but is readily available in the Unofficial Starsector discord server. Though upon looking the mod up, I've found that many people have had issues regarding an important function of the mod not working in the new version. Remember, supplies are the lifeblood of any fleet. . Heyo. Move in the direction you want to go and activate the "Hyperwarp Jump" ability. So, from Industrial, Kletka Simulations produces AI cores. weapon file and a weapon_data. These are greatly improved by configuring your Starsector to use JRE8. I am playing starsector super modded. All the executable does is call java. concord. Second probably Terraforming and station construction from bsomethingcantrememberhisname. faction file. Y. Maybe. Most popular faction mods have HVBs too. PSA: You can change your personal faction colors in the player. 3b – Update (11/6/2021) Post published: October 7, 2022 Post category: Mods Post. Discuss modding Starsector here. STAR TREK ERAS 0. scripts` to `org. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). Other mods add non-combat ships with wierder color schemes, weirdly shaped ships or are just inconsistent with sprite quality. Most popular faction mods have HVBs too. It also will go through your mods and estimate how much RAM each one will use, which you can use to limit how many big ones you have installed. Anti-ApproLight faction: Immortal Light. ) Edit: I don't mean that I dislike the drama. MenuClose [Starsector Mods] [0. I bring you couple links of it. 21. These are greatly improved by configuring your Starsector to use JRE8. Step 4: Collect the now used Forge Template. on Today at 12:53:27 PM. 96] QoL Pack 1. I personally removed vayra now, in favor of bounties expanded, since it has a lot of bugs and severely degrades my performance. 11. ”. json file. r/starsector. 281 upvotes · 45 comments. Didn't figure it'd be a huge issue (and for a long while, it wasn't). Premium Explore Gaming. Most of them are very un-lore friendly and add ships and weapons. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. 4X game features in Starsector. Sabot. Though the recent update has caused some of the special hullmods to not consume/take the special colony item, such as the hullmod that uses the Hypershunt tap. Stick some redacted weapons on there. Nexerelin - Oft considered the best baseline expansion. ago. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. 0 « on: January 07, 2022, 03:40:19 AM » Requires LazyLib Can be added and removed mid run. Added "revolutionary" faction. The Paragon alone can win a 1 v 3 with other Capitals. Portrait packs do not care about the version so just edit the mod_info. You can also get away with stuff like SpeedUp for when a Glimmer absolutely refuses to fight you, or other QoL fixes such as removing the level cap/giving more skill points. Hammerhead needs hangarbays to launch some interceptors. Last one with Nexerelin and a couple faction mod and such. Safe to add mid-save too. 48821 Posts. Background. So I discovered why it’s called a planetkiller. What. captains and officers), and 3,020 names for stellar objects (i. Edit: It also has profiles which are stupid easy to switch to and fro with. It used to be called Starfarer. Each nav buoy and sensor jammer you take adds 5%, and each comms relay adds 10%. 0. Find the perfect mod to enhance your gaming experience today. just_a_nerd_i_guess • an alpha core in a trenchcoat. Yes, starsectordataconfig settings. Nexusmods only has 3 pages of starsector mods. Choose 2 / 3 faction mods you think are cool and up to date. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed ones. This is what the game reads to check mod compatibility. 3445 Topics. csv entry contain all of the information directly about a weapon. This is advice from an older gamer (36). Speaking of clean-ish ships and Arma Armature. There are a lot of great assets in this mod. “ I see human cities and bones unmade so that none and nothing are left to praise the Creator, no temple remains to house the shrine and none live to remember the words, and then nothing is holy and all is profane. 95a] Halo – United Nations Space Command (UNSC) v0. 2. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. As for mods: Nexerelin, Diable Avionics, Secrets of the frontier, Starship Legends, Talan Shipworks, and United Aurora Federation are all mods I pretty much always use nowadays. 40. Not that I know of but you could get a remnant picture as your captain and use the console commands mod to give. sorry, I was editing it on my phone, but its aspects from the mods that kinda get OP when combined. 0 coins. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. They're fun bucks you spend on your ships so they can take on harder fights. • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. ago. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. I haven't done it myself yet, but those files are included in a . 0 (Read 123263 times) Lieutenant. 95. After that, select the industry you want to build. Only. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. -Added new ship: Ammutseba-class, salvaging ship. BackgroundHere • 2 mo. ThirstSector is a complete portrait replacer for all generic and named characters in the base game. on November 11, 2023, 04:01:51 AM General Discussion. The structure should look like "Starsector/mods/ [Mod Folder]/ [Contents of mod including the mod_info. Nothing too game-breaking in there. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. 81. Premium Powerups Explore Gaming. Starsector! Join thousands of players in a massive online community. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. This is 95% because of hyperspace storms. DolanTheCaptan • 2 yr. 235 votes, 19 comments. Warp distance is based on current burn level: 0. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. ago • Edited 1 yr. 2K. The goal of MagicLib is to create an Open Source, community driven 'library' of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Adds new ships and weapons plus a faction. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. . I guess they're easy. Starsector > Mods > Modding; Pages: [1] 2 3. As the reputation of each of your ships grow, it will earn traits that influence its performance. 2 more replies. Goal: for Realistic Combat to run and work well with all other mods. exe with the arguments inside the vmparams file, so making it LAA does nothing. You should allow destroyers to mount forge hullmods. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Two out of 5 planets in the system have decivilized subpopulations, so its. For Users: LunaSettings. Thank you for your time. III dph from 180 to 200. 2. Then AdvancedGunneryControl is just the mod for you! Features. Step 1: Store a ship of you choice on the Hull Deconstructor. Lets you have as many officers on the bench as you want. Settings persist between mod updates. json file there's a line somewhere that turns them off. =2019/1/12/0. - Unlock S-Mod removal service for your ships after some quests. - open up the settings. Voting closed. You'll also be able to find everything new used across the Sector by the various factions, and might be. 95. Vayras Ship Pack - adds lots of civilan type ships and some other neat stuff-. Removed extra crew bonus. You shouldn't need mods for this. Just for a first playtrough you will have enough ships, mods and weapons to test. Mod Features. AI Flag Tool 0. A mod needs to have its "mod_info. Talk about anything and everything Starsector related here. I normally build is Safety Overrides, Heavy Armour and Augmented Drive Field as they are the most expensive. At first pass they little to write home about, appreciable engine specs are dragged down by undersized shield cores, mediocre armor, and anemic flux systems. And there is a communist space station in hyperspace. were said 'job's replace all the instances of crew i could find. 2. Starsector! Join thousands of players in a. ) Find the planet that you want to edit. . But yeah, one would think that it’s. 1. Crew Replacer is a mod library built with one goal in mind: to make it easy and quick to mod in new items to be used in jobs. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. •. The "Minimum Viable Product" v0. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Fast Engine Rendering - Very Useful. Optional all arg: instead lists all characters that exist in the game. With our comprehensive installation and usage guide, you’ll be able… MenuClose [Starsector Mods] [0. Bounty Hunt, Colonize, Wage W. 95, so if you just changed the version number in the mod_info. Kentington's quite infamous for his mods being memory leaks, too. Evidently you've not used the Hiigaran Descendants mod that gives you the Hiigaran Battlecruiser (Sajuuk-Khar class or whatever they called it). These are meant for broader use within the. Fortunately I intend to change that when 0. ago. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Before they reskinned it, it originally had 4 empty large missile slots. Mass Effect x Star Sector . 1. Khanda Support Fighter - Basically a flying point defense platform. More Character Portr ai ts adds 202 thematically-appropriate portraits to the game for both the player and the various game factions to select from. Regular High Tech Version (blue) will spawn in Tri-Tachyon Fleets VERY RARELY. 1. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. Re: [0. Important PC specs is usually: CPU, RAM, GPU. Edit: one thing to note is that in the mod config you would need to set TotalConversion to false so that you can have other overhaul/faction pack mods enabledA Library mod for Mod Developers and other utility. To install the mod, simply download the . RepoMod Details This utility mod adds the ability to create customized star systems upon creating a new game. 1. This mod is not opted-in to receive Donation Points. 95. By default, this mod generates a randomly-placed custom star system with. Released and downloadable mods. Officer extension is what you're looking for. - > Request commodities and war funds from anyone you meet. To those who want a mod that does the same job while also not murdering your save, use TakeNoPrisoners. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. PrintChatterChars: List all remembered officers and their current chatter character. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. Scy Nation's origin and history. It still needs it to put onto a ship, it just doesn't use it up. Extract the mod file to a folder on your computer. Arthur_The_Ok • All hail the [SPACE DORITOS] • 1 yr. Following fields define. Factions will wage war against each other and try to conquer their enemies. AinTheHighKnight. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. Automated with data. Released an Update to v0. Personally I wouldn't recommend the mod. 95. After that, Nexerelin and Speedup are basically must-haves for me, the rest is up to you after you've acquired a taste of what you'd like added to the game. There are a few outlier mods, but those are fairly obvious, stuff like Missing Ships and Hullmod Expansion, or. Stellar NetworksInformation at your fingertips. The more commonly balance tweaked information is in the weapon_data. Ships are unique and fit seamlessly into the 3 vanilla categories - low tech, midline, high tech. Low Tech Expansion, Midline Expansion, etc. wow ok that’s a bigger missile than I expected. v0. Version 3. Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. 0. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. json file] You also need to click on the little 'mods. II, but only frigate sized. This is a work in progress, so if you are a competent modder please consider adding to this. Once in the game, you can summon the console with control+backspace and enter your commands. 3b Dropbox Download LinkRequires Lazylib. 179. there are more but, not fully integrated and are buggy. So far in my playthrough, I've found a couple of Rosenritter ships (Which I've learned are from Tahlan Shipworks) and a couple of very cool ???-class ships, which I suspect are from the Legacy of Arkgneisis mod. You can alter minimum and maximum zoom levels for campaign and combat. r/starsector. TheThunderhawk • 3 yr. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise! The Star Federation sought the same thing many other rebels wanted:. If you start running into performance issues while running modded starsector, remember that. [Starsector Mods][0. Search Starsector UAF in Google, you probably find the mod page on Fractal Works. Can't go wrong with these, whether it's small or medium missile slot, whether ship is tiny or huge, whether it's small or large battle, whether it's early or end game - Sabots will work well. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. However, once there were multiple versions of LazyLib floating around compatibility issues started to arise. Modding. json (located in Starsector\starsector-core\data\config). Now comes with a free MAC! Who needs shields?Here is your Gundam mod. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. 8. 92. Terraform and Station Construction lets you build stations around planets, siphon stations around gas giants, free standing mining stations in asteroid belts, and recolonize abandoned stations. Excellent aesthetic and balanced decently well. . Today we are playing with the strongest ship in Starsector the NAGATO. The factions are a bit weak and will loose planets if not helped against hegemony (ORA is specially good feeding them or so it seems). 213 Online. 2DownloadRequired mods:LazyLibMagicLibThis is a utility directed at modders who want visibility into AI flags, primarily for writing ship system AIs. json) and changing the value of maxColonySize. It shows the following information for a…. [From the Interstellar Imperium Mod] : r/starsector. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. r/starsector. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. Sort by: Open comment sort options.